A month ago if you’d said to me, “Will, what you need is a jRPG/Dating Sim/Farming game,” I would’ve asked you how much you’ve had to drink. Then a friend sent me the game as a gift on Steam. The next half a week is little more than a frenzied blur of planting crops, fishing my head off, and desperately trying to remember the upcoming birthdays of virtual friends – all while keeping track of upgrade schedules and the ever-growing list of morning chores my farm was accruing.
Stardew Valley’s genius isn’t merely the way it delivers a broad array of gameplay that offers to scratch any number of itches one might have. Rather, Eric Barone’s ability to pack so many different threads into a game – and make them all behave well together – truly shines by cramming over two dozen charming, human stories into the same box. Continue reading Stardew Valley: Stories With A Human Touch