A month ago if you’d said to me, “Will, what you need is a jRPG/Dating Sim/Farming game,” I would’ve asked you how much you’ve had to drink. Then a friend sent me the game as a gift on Steam. The next half a week is little more than a frenzied blur of planting crops, fishing my head off, and desperately trying to remember the upcoming birthdays of virtual friends – all while keeping track of upgrade schedules and the ever-growing list of morning chores my farm was accruing.
Stardew Valley’s genius isn’t merely the way it delivers a broad array of gameplay that offers to scratch any number of itches one might have. Rather, Eric Barone’s ability to pack so many different threads into a game – and make them all behave well together – truly shines by cramming over two dozen charming, human stories into the same box. Continue reading Stardew Valley: Stories With A Human Touch
Bethesda made a big deal about how romances wouldn’t differ in Fallout 4 based on your character’s gender. I was intrigued enough by the claim, and fresh enough from my 2nd playthrough of Mass Effect (this time as FemShep, who I agree delivers a better experience), that I decided my first playthrough of Fallout 4 would be with a female Sole Survivor. The character-creation experience was encouraging at first. The banter of a married couple in front of the mirror reminded me of the banter between the Lone Wanderer’s mom and dad during the birth sequence in Fallout 3. After modeling my Sole Survivor after my FemShep, I settled into the prologue ready to relive my Mass Effect glory days, only this time with more power armor and ghouls, and less Krogan and Asari.
I saw a uniform on a closet shelf and while the dress you wear by default was okay, I was keen to get the fatigue-action on. Mouse-over, click…
“I’m so proud of him.”
Wait. What? Continue reading Fallout 4: Why Can’t I Be a Soldier?!