I spent a week fighting off what I understand to be the flu, and then another couple of days tangling with a separate, stomach virus of some kind. It’s a miserable way to spend a couple of weeks, and my writing here suffered (as did my dissertation and professional obligations), but my farm in Stardew Valley thrives from all the attention I’ve been giving it. (I’ve also been playing Factorio and Undertale, more on those soon.)
In playing the game a lot more, I’ve begun to see more of the blemishes and cracks that come with a single-dev title. Given my prior, glowing adoration of it, I feel it’s only fair to air out some of the hitches in the experience. Nothing I’m going to say here should detract from the understanding that Stardew Valley is a gloriously delightful title, mind you, but there’s lessons to be learned here as well.